Hello, Im having this error when I try to build my game using Xcode (Version 9.0 (9A235)), on a iPhone 6, with iOS 11 installed.
View attachment 248227
Im using Unity 2017.1.1f1, and the Scripting-backend is Mono.
I've already tried to:
- Create an empty project and try to compile(I got the same error);
- Change the "Build Active Architecture Only"(on Xcode) in Build Settings to NO.
- Change the Architectures(on Xcode) to armv6 and armv7 instead of only...
This application doest not support this device's CPU type iOS 11
View attachment 248227
Im using Unity 2017.1.1f1, and the Scripting-backend is Mono.
I've already tried to:
- Create an empty project and try to compile(I got the same error);
- Change the "Build Active Architecture Only"(on Xcode) in Build Settings to NO.
- Change the Architectures(on Xcode) to armv6 and armv7 instead of only...
This application doest not support this device's CPU type iOS 11