Hi,
I've always had some troubles attaching the MonoDevelop debugger to the iOS player but I used to end up getting it right, but since the newest version of Unity I found it impossible to do so.
I build the project with script debugging on, run through XCode and then finally stop it and open it manually to prevent XCode breakpoints.
With the player running on the device, I try to attach MonoDevelop to device but it always fails. I am sure both the device and the pc are on the same...
Unity 5.3.1f1 unable to attach debugger to iOS player
I've always had some troubles attaching the MonoDevelop debugger to the iOS player but I used to end up getting it right, but since the newest version of Unity I found it impossible to do so.
I build the project with script debugging on, run through XCode and then finally stop it and open it manually to prevent XCode breakpoints.
With the player running on the device, I try to attach MonoDevelop to device but it always fails. I am sure both the device and the pc are on the same...
Unity 5.3.1f1 unable to attach debugger to iOS player