Hi,
I don't know how secure PlayerPrefs is, but I figured adding an extra layer of complexity wouldn't hurt, especially if you're storing stuff like score etc.
I wanted something easy to implement in a project where I already used PlayerPrefs to store my data. I decided to store the values the same way as PlayerPrefs does, but I also store an md5-encrypted value to check if the value is legit.
Useage example :
PlayerPrefs Encryption
I don't know how secure PlayerPrefs is, but I figured adding an extra layer of complexity wouldn't hurt, especially if you're storing stuff like score etc.
I wanted something easy to implement in a project where I already used PlayerPrefs to store my data. I decided to store the values the same way as PlayerPrefs does, but I also store an md5-encrypted value to check if the value is legit.
Useage example :
Code (csharp):
- // this array should be filled before you...