Hi guys, I am trying to port my unity 3d project from Android(Build on Windows) to iOS (on my iMac)
**Note: I am initiating the ad myself using the SDK.
I followed a YouTube guide
But his is for app publishing, mine is for simulator, so I've selected Simulator SDK as my Target SDK.
However, when I want to do a test run on xcode simulator, I get this error
dyld: Symbol not found: _OBJC_CLASS_$_ASIdentifierManager
**Note: I am initiating the ad myself using the SDK.
I followed a YouTube guide
But his is for app publishing, mine is for simulator, so I've selected Simulator SDK as my Target SDK.
However, when I want to do a test run on xcode simulator, I get this error