Hi,
I see this is a very common and basic issue. Currently in our project we have some iOS Specific frameworks which are included in the project.
Every iOS framework has internally "Resources" folder and on export it exports all these images which isn't expected in general. Worst case is if you target both iOS and Android , on other platforms as well this gets exported.
Whats the usual practice to avoid this problem? any workaround to skip folders named Resources/ any Directory...
Standard practice to include ios frameworks in Unity
I see this is a very common and basic issue. Currently in our project we have some iOS Specific frameworks which are included in the project.
Every iOS framework has internally "Resources" folder and on export it exports all these images which isn't expected in general. Worst case is if you target both iOS and Android , on other platforms as well this gets exported.
Whats the usual practice to avoid this problem? any workaround to skip folders named Resources/ any Directory...
Standard practice to include ios frameworks in Unity