Hey all,
I've developed a really basic solitaire game which runs fine on mac/ios/android, but in the Simulator it runs at about 1FPS, even when not debugging - just running. I've tried different devices and versions of iOS, but it's still the same. Unusable.
What am I doing wrong? Where's the magic button? (And no, I've not got 'slow animations on').
I've got 10 set pass calls, 1.6k triangles. 12 batches. 50fps in unity. (Framerate is set to 24 in code to reduce CPU burn).
Many thanks.
I've developed a really basic solitaire game which runs fine on mac/ios/android, but in the Simulator it runs at about 1FPS, even when not debugging - just running. I've tried different devices and versions of iOS, but it's still the same. Unusable.
What am I doing wrong? Where's the magic button? (And no, I've not got 'slow animations on').
I've got 10 set pass calls, 1.6k triangles. 12 batches. 50fps in unity. (Framerate is set to 24 in code to reduce CPU burn).
Many thanks.