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OpenGLES2 vs METAL on iOS( iPad pro)

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Very confused by the lack of performance difference when I publish using Metal vs OpenGLES2.

I ALWAYS thought that Metal should give better performance, especially on newer platforms.
I'm running a app with high poly CAD files (+5 million) but see NO difference in performance when I use OpenGLES2 vs Metal.
Am I doing something wrong?
Is this because I am using no GI?

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