Quantcast
Channel: iOS and tvOS
Viewing all articles
Browse latest Browse all 10823

Linear mode, 16bit sRGB textures broken or unsupported?

$
0
0
I've noticed that the sRGB flag applied to 16bit uncompressed textures (sprites in my case) in Linear rendering mode is ignored on iOS builds: sprites are washed-out on device, but fine in-editor.

Before I file a bug, does anyone know if this is this simply an undocumented limitation?

Viewing all articles
Browse latest Browse all 10823

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>