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iPhone 4s build device disconnect and black scene

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This is regarding all iOS simulator builds and on the iPhone 4S device build.

-iOS 9
-xcode 7.1
-unity 5.1.2
-using latest OSX, xcode version, etc.
-Using png sprite atlases for entire game (would this increase the load time and crash the 4s compared to using Textures?) The game is only 50mb

I've searched probably 30 different black screen solutions for xcode builds, but still am having no luck. Here is the process. This game is first running the launch screen, then, starts a splash screen...

iPhone 4s build device disconnect and black scene

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