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[tvOS] Memory leak occurs on built app... any solution?

Hi, I made a game for tvOS and it looks like that it has possible memory leak.

View attachment 211947

Above profiler image is from tvOS app. Memory shows no slope.
but on XCode profiler memory continuously increases.

View attachment 211946
It starts from ~100 mb, and after 30 minutes it grows to 274 mb.

Inside Unity profiler the memory doesn't grows so I don't know what to check.
Any suggestions??

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