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Selling my unity games source code as a business model - what do you think?

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Hey everyone.

As we all know it's getting tougher and tougher to make any decent profit with apps / games on the app stores. My personal revenue has been squeezed so much this past year and I find myself at the whim of every app store algorithm change. So I'm thinking more about different business models.

I'm considering licensing my unity projects to other developers so they can create their own games from it. So for example, I would provide the full unity project to another...

Selling my unity games source code as a business model - what do you think?

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