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Very High Energy Usage with a Empty Scene

Hi All,

I have an issue that xcode is always give me very high energy usage even with a completely empty scene.
I disabled enlighten stuff I tested different Rendering Paths Different Graphics Api's I also tried disabling static and dynamic batching. It always gives me very high energy usage.

Even with a complete new and fresh project with nothing added gives me this issue too.

I'm using Unity 5.4.1p1 and Xcode Version 8.0 (8A218a)

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