Hi,
We are developing an Apple TV version of our game that makes use of ODR. I imagine this question applies to ODR usage on iOS as well though.
Is it possible to find out if an ODR asset is already cached and does not need to be downloaded from the web?
I would like to display different loading screens if I expect the user will be downloading from the web versus simply loading from the cache ( a sub 2 second load versus over a minute potentially).
Our ODR system is based off of the...
ODR - Telling If File Is Already In Cache?
We are developing an Apple TV version of our game that makes use of ODR. I imagine this question applies to ODR usage on iOS as well though.
Is it possible to find out if an ODR asset is already cached and does not need to be downloaded from the web?
I would like to display different loading screens if I expect the user will be downloading from the web versus simply loading from the cache ( a sub 2 second load versus over a minute potentially).
Our ODR system is based off of the...
ODR - Telling If File Is Already In Cache?