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dyld: Symbol not found: _storeKitCanMakePayments for simulator

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Hi. I need to run my app in iPhone 6/6s with iOS 8.3 OS. I already ticked the Simlink Unity Libraries checkbox, and am using the Simulator SDK. I am using Unity 4.3.

In the XCode 7.1, there were errors that force me to remove AppAdforce.plist, and when it runs using the simulator of the said iPhone/iOS, it only runs until the splash screen, and then crashes with the following error:

dyld: Symbol not found: _storeKitCanMakePayments

Can someone help me fix this?

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