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Unity VR newbie looking for advice

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Hi to all the great people here. My company is very new to Unity development.
We're recently building a simple IOS app with a Unity VR feature and several VR video contents.
The structure of the app is simple, there is a 2d main menu (a image file) to take the user to the different VR contents. That's all.

However, reviewed the first build from the developer yesterday, I wasn't not too crazy about how the menu look, it is blurry, color is off and the image is distorted/crooked. The...

Unity VR newbie looking for advice

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