Hello,
I am writing an iOS app and I am using an OS X virtual machine on Windows to compile the XCode projects files generated from Windows.
So far so good, my setup works lovely, however I cannot benefit from incremental build when compiling the C++ files with XCode when the Unity project was previously build from Windows.
As a result, each minor change requires a full recompilation of the XCode proejct which is a bit lengthy.
See incremental IL2CPP feature described here:...
IL2CPP incremental build for iOS when building from Windows
I am writing an iOS app and I am using an OS X virtual machine on Windows to compile the XCode projects files generated from Windows.
So far so good, my setup works lovely, however I cannot benefit from incremental build when compiling the C++ files with XCode when the Unity project was previously build from Windows.
As a result, each minor change requires a full recompilation of the XCode proejct which is a bit lengthy.
See incremental IL2CPP feature described here:...
IL2CPP incremental build for iOS when building from Windows