Hi there,
Since Apple obliged everyone to be IPv6 ready we had to update unity and get the UnityWebRequest to handle all of our networking logic for our actually published game. After going through the different patch releases since the start of the month (the 5.3.5 p2, p3 and p4) and specially the p4 that claimed to be fixing the issue : 800964 we still got a very high amount of players reporting crashes that we also observed during our testings.
The game crashes right after...
[IL2CPP] iOS crash : EXC_BAD_ACCESS using UnityWebRequest
Since Apple obliged everyone to be IPv6 ready we had to update unity and get the UnityWebRequest to handle all of our networking logic for our actually published game. After going through the different patch releases since the start of the month (the 5.3.5 p2, p3 and p4) and specially the p4 that claimed to be fixing the issue : 800964 we still got a very high amount of players reporting crashes that we also observed during our testings.
The game crashes right after...
[IL2CPP] iOS crash : EXC_BAD_ACCESS using UnityWebRequest