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Unity support for Actionable Notifications

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I want to implement iOS apns actionable notifications to an existing project
Currently the regular notifications are managed through

public static void RegisterForNotifications(iOS.NotificationType notificationTypes, bool registerForRemote);

while the new actionable notifications require a new function

registerUserNotificationSettings which use additional parameters of category and actions.

I am unable to...

Unity support for Actionable Notifications

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