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How to Set Up a First Build to tvOS from Unity

I had this working last Fall but half a year later, when I try to build a new project to tvOS, all it does is spit out a 0 byte .app. It builds to other platforms just fine. (I am on an iMac and have Unity 5 Pro and iOS Pro. Also pretty sure I downloaded the tvOS Build Support when updating to 5.3.5, as I've made a habit to always do this).

Can someone run me through the steps to create a build to tvOS? I have my certificate / provisioning for my Apple TV 4 set up with Xcode. Xcode is...

How to Set Up a First Build to tvOS from Unity

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