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Unity 5.3 performance issue on specific iOS devices.

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Unity 5.3 iOS build performance issue on selected devices.

Devices Tested on: iPhone4s, iPhone5, iPhone6, iPhone6s, iPad2, iPadMini
Devices working fine: iPhone4s, iPhone5, iPhone6s, iPad2
Devices giving low performance: iPhone6, iPadMini

Tested with unity's active profiler, the Overhead (CPU) is taking average time of 0.4-0.7ms on the working devices. But it takes upto 60-65ms on iPhone6 and iPadMini devices.
Build tested with both the latest patch release i.e. Unity 5.3.4p5 and the...

Unity 5.3 performance issue on specific iOS devices.

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