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4.6+ Sound Interruption - Siri, Alarm, Call - doesn't resume on focus

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We have a major issue - Unity 4.6.4/4.6.5, both mono or IL2CPP - where once the app is interrupted by external source such as Siri, an Alarm or a phone call, upon returning to the app, there is no sound.

AudioListener.pause is false.
AudioListener.volume is 1.
AudioSettings.dspTime is stuck and is not increasing anymore following the interruption. We found no way to "unstuck" it.

Following Apple guideline, this could be a submission blocker.

Bug :...

4.6+ Sound Interruption - Siri, Alarm, Call - doesn't resume on focus

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