Some time ago I got the following message when testing an Unity3D Apple iOS app:
Ran out of trampolines of type 2........
I followed the forum thread and fixed the problem by Player Settings -> Other Settings -> AOT Compilation Options to nimt-trampolines=2048. This worked a treat.
However, Months later and now after several development cycles, the following runtime error is now appearing:
Ran out of trampolines of type 0.........
This means I also now need to increase the value of...
Set multiple AOT Compilation Options to increase Trampoline values
Ran out of trampolines of type 2........
I followed the forum thread and fixed the problem by Player Settings -> Other Settings -> AOT Compilation Options to nimt-trampolines=2048. This worked a treat.
However, Months later and now after several development cycles, the following runtime error is now appearing:
Ran out of trampolines of type 0.........
This means I also now need to increase the value of...
Set multiple AOT Compilation Options to increase Trampoline values