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'MovieTexture' is not supported when building for iPhone.

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When I search this, all the results I find are based on actual code and using the build compilation to separate #IF_IOS from non iOS code.

However, my problem isn't code. It's the actual resource files in the resource folder. These videos are the same videos I want to play in iOS just like I do on Windows. Why is the mp4 giving me a MovieTexture error and how can I keep the mp4's to play for iOS in my resources folder?

'MovieTexture' is not supported when building for iPhone.

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