When I search this, all the results I find are based on actual code and using the build compilation to separate #IF_IOS from non iOS code.
However, my problem isn't code. It's the actual resource files in the resource folder. These videos are the same videos I want to play in iOS just like I do on Windows. Why is the mp4 giving me a MovieTexture error and how can I keep the mp4's to play for iOS in my resources folder?
'MovieTexture' is not supported when building for iPhone.
However, my problem isn't code. It's the actual resource files in the resource folder. These videos are the same videos I want to play in iOS just like I do on Windows. Why is the mp4 giving me a MovieTexture error and how can I keep the mp4's to play for iOS in my resources folder?