Hello,
When I compile my game I got a lots of linking errors. They are caused by the Prime[31] plugins I'm using. I updated all the plugins and now the number of errors is smaller. But I dont know how to deal with the errors caused by Google Play Game Services. I Don't use them in the iOS version, only in the Android one. Here is the xcode compile log :
"__gplayShowPlayerSelector", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_OBJC_CLASS_$_UIAlertAction",...
Problem with XCode compilation ( Linker errors )
When I compile my game I got a lots of linking errors. They are caused by the Prime[31] plugins I'm using. I updated all the plugins and now the number of errors is smaller. But I dont know how to deal with the errors caused by Google Play Game Services. I Don't use them in the iOS version, only in the Android one. Here is the xcode compile log :
"__gplayShowPlayerSelector", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_OBJC_CLASS_$_UIAlertAction",...
Problem with XCode compilation ( Linker errors )