I just upgraded to Unity 5. Imported my game and built a new version for iPhone.
There's a new splash screen. Or, well, the game starts with a blank screen, and then shows the new splash screen. That for some reason seems to stay on the screen for about 4-5 times longer than the previous splash screen. During this time, sounds from the game start to play. When the splash screen goes away, the whole intro of the game has already played.
I spent the last hour frustratingly adjusting an extra...
Game starts during Unity personal splash screen
There's a new splash screen. Or, well, the game starts with a blank screen, and then shows the new splash screen. That for some reason seems to stay on the screen for about 4-5 times longer than the previous splash screen. During this time, sounds from the game start to play. When the splash screen goes away, the whole intro of the game has already played.
I spent the last hour frustratingly adjusting an extra...
Game starts during Unity personal splash screen