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iOS 8.4 Memory Crash [Worked Fine Before]

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I'm using 4.6.7p1 and noticed that my game crashes when trying load a scene that previously worked on the Apple device.

Now the only thing I have changed from version 4.6.6 is updated my devices iOS versions.
No issues in the Unity editor of course. -> using IL2CPP.

Xcode Error Message: Message from debugger: Terminated due to Memory Error

Anyone else getting issues?

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