I'm using 4.6.7p1 and noticed that my game crashes when trying load a scene that previously worked on the Apple device.
Now the only thing I have changed from version 4.6.6 is updated my devices iOS versions.
No issues in the Unity editor of course. -> using IL2CPP.
Xcode Error Message: Message from debugger: Terminated due to Memory Error
Anyone else getting issues?
Now the only thing I have changed from version 4.6.6 is updated my devices iOS versions.
No issues in the Unity editor of course. -> using IL2CPP.
Xcode Error Message: Message from debugger: Terminated due to Memory Error
Anyone else getting issues?