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iOS release - how to get Unity logs from user?

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Hi All

We have spent over 100 hours to test the game with 3 different devices and after release the game, one of my friend found a critical bug that make the game cannot progress (but not crash).

I may have a Unity Debug.Log in this case but I don't know how to get it from his mobile,
could anyone help?

Many Many Thanks
M40

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