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iCade and Unity 4.1

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Trying to add iCade support to my app (not using the Prime31 plugin)
following this example on
http://mattfoxgames.com/2013/03/03/adding-icade-to-unity/

however it seems to be based on a previous version of unity as i am unable to find the correct UIView to attach iCade to in order to get input.

has anyone been successful in attaching iCade into their game?

i tried using UnityGetGLView and UIApplication.rootViewController.view however attaching to those doesn't get me...

iCade and Unity 4.1

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