I have been making a game that uses a couple spotlights to light up sprites during certain events. Strangely, as far as I can tell, on only iPhone 5's, the spotlight intensity is way brighter. On other devices I've tested (original iPod touch 5th gen, iPad mini, iPhone 6), the light is normal/same as in the Unity editor.
Also, may be related, but the spotlight cookie cutout does not work on any device.
The blown out sprites just have the basic Sprites/Diffuse shader (the trees at the...
Are iPhone 5/5s graphics any different from other iOS devices, such they'd affect lighting?
Also, may be related, but the spotlight cookie cutout does not work on any device.
The blown out sprites just have the basic Sprites/Diffuse shader (the trees at the...
Are iPhone 5/5s graphics any different from other iOS devices, such they'd affect lighting?