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Missing GameObject after Application.LoadLevelAdditive

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Hi there community.

We have the following problem with our project: (using Unity 4.6.9)
After visiting a certain scene and calling Application.LoadLevelAdditive afterwards, we try to access the root object of the newly added scene with FindObjectOfType. The Problem is, no object can be found for some scenes.
Strange part is, everything works in editor, on android and it worked this way for a long time on iOS as well.
We have been working on this game for several years now and haven't...

Missing GameObject after Application.LoadLevelAdditive

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