I am having a weird problem the last couple of days, I am not sure, if it's an iOS or a Unity bug.
GameCenter seems to work fine and at some point it just hangs, I tracked it to: Social.localUser.Authenticate never calling it's callback function. My app is still not released, so I guess I am testing with the sandboxed version of GameCenter, anybody having the same issue?
Thanks!
GameCenter seems to work fine and at some point it just hangs, I tracked it to: Social.localUser.Authenticate never calling it's callback function. My app is still not released, so I guess I am testing with the sandboxed version of GameCenter, anybody having the same issue?
Thanks!