Hello,
I have encountered a memory leak on assetbundle load. After download a bundle using WWW, I save it on disk and then loading, using this code:
And then just unloading bundle
After memory...
Assetbundle memory leak (Unity 5.3.1)
I have encountered a memory leak on assetbundle load. After download a bundle using WWW, I save it on disk and then loading, using this code:
Code (CSharp):
- yield return assetBundleCreateRequest;
- assetBundle = assetBundleCreateRequest.assetBundle;
Code (CSharp):
- assetBundle = null;
Assetbundle memory leak (Unity 5.3.1)