Has anyone found a way to release Mono memory in iOS app? I know a few ideas:
Is there a way to release Mono memory on iOS?
- Wrap Unity app in native app. That is possible, although you can not release Unity app anyway, thus you can not release Mono heap.
- Do something on IL2CPP level. In theory IL2CPP operates in native level, so in theory you could allocate some objects yourself and then release them on demand. I know that it's possible to do that using plugins, but that puts to big barrier between native code in...
Is there a way to release Mono memory on iOS?