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Building with Unity 4.6.8 on El Capitan

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Hey guys -

I've got a project that uses cloth physics so I have to stick with Unity 4.6.x and I've recently updated to the GM Seed of El Capitan. Oddly when I open the platforms window and hit "Build" or "Build & Run" nothing seems to happen. I get the expected Mac OS X save dialog to select a location but after passing that Unity does not seem to do anything.

Does building out of Unity 4.6.8 work in El Capitan?

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