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anyone use iOS Project Builder for Windows

does anyone use this? i would assume that since united accepted it into its asset store that they would have tested it at least once to prove it actually works. anyone use this? don't want to spend the...

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take screenshot and save?

Is there a way to take a screenshot and save it to the users pictures library so they can view it out of app? maybe using Application.CaptureScreenshot? thanks

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il2cpp::os::File::Close() cause crash in iOS after upgrade to 5.3.5

Hi, after we upgrade Unity version from5.3.4f1 to 5.3.5f1, we get an error when start game in iPhone/ipad device, but everything is OK in the Editor. It will be very appreciated if somebody could help...

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Best workflow for multiple platforms?

Hi there, what is the best way to build a game for multiple platforms (iOS, tvOS and Android)? 1) Develop the game for one platform, after it's done duplicate it and switch the platform. If I would add...

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Not able to receive notifications in all devices

For my game, I have established notification system via custom server usage. So web developer created notification setup for me. In this, I am facing one problem. In my two iPhones, I am getting...

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issue with ngui button and il2cpp on iOS

Hello, We’re making a game for iOS, and using SVN. Recently, we had weird problem: specific version, on specific branch, have issues with il2cpp & NGUI button. When trying to get basic functions...

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iOS metal rendering specifics

Hi, i am working on a native metal rendering & compute plugin, and i am having trouble with metal performance on iOS. Even in an empty project, profiling with Instruments "Metal System Trace" shows...

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Add UIView to any Unity UI element (or maybe just to Transform) via some...

Hello everyone! I have a native iOS library with method like this: Code (ObjC): - (UIView *)showSomeView; And I want to write a native plugin that gives an ability to get UIView from method above and...

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iOS Target Resolution on 5.3? Missing?

Hi, I was previously using the Player Settings -> Target Resolution to set a 768p resolution on iPad. I've upgraded to 5.3 and can no longer see the option to choose resolution at all in the iOS...

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tvOS performance issue

While I was testing my first tvOS game I noticed after 2-5 mins of playing the game it started to run slowly. I opened profile and discovered that my games consumed around 300MB of RAM and using all...

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Anyone interested in accessing the entire iOS SDK API from Unity?

Hi, we are returning to Unity after a small diversion. We are wondering if the community is interested in accessing the raw iOS SDK API from Unity's scripting languages (c#, javascript, boo) I know...

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Watchconnectivity.framework submission error still present in 5.3.5f1

Upgraded to 5.3.5f1 and still getting the error on submission that is supposedly fixed, as described by this issue: https://issuetracker.unity3d.com/is...e-referencing-watchconnectivity-dot-framework...

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Errors when updating an IOS app with xcode

Hey all I made an app and released it on IOS. When it came time for an update, I built my game in unity, ran it through xcode and when I try to install it on my iPhone, I get two different apps (as in,...

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Problem with GameCenter display after locking the device

Hi guys, a weird thing happened to me. I had no issues setting the achievements and leaderboards for game center and when I call Social.OpenLeaderboards or Social.OpenAchievements it opens the...

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Unity iPhone Apps in the Store - List Yours Here

Hey everyone, I thought it would be useful for everyone to post the name of their Unity iPhone apps that are live in the AppStore in this thread so we can all go and sample the goodness. So post away.

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How many size does it take to include System.xml

Hi there, Im checking http://docs.unity3d.com/Manual/iphone-playerSizeOptimization.html and my data is Complete size 32.9 mb 100.0%Click to expand... but Im using System.Xml and it goes to above...

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[5.2.1p3] Mono.Cecil.AssemblyResolutionException UnityEngine.UI.dll

Hi, I am getting this error on Unity 5.2.1p3. Basically, Unity is failing to resolve UnityEngine.UI. Any idea what could be causing this? Thanks. System.Reflection.TargetInvocationException: Exception...

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UnityException: Launching iOS project via Xcode failed. Check editor log for...

Unity 5.0.0f4 Mac OS X 10.10.2 Xcode 6.2 UnityException: Launching iOS project via Xcode failed. Check editor log for details. UnityEditor.iOS.PostProcessiPhonePlayer.LaunchInXcode (BuildTarget target,...

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Problem rendering dynamic textures in iOS

Hi, I've been trying to solve a problem that appears to be iOS specific. Basically I have a very simple scene with AR Camera (using Vuforia extension for Unity) and one frame marker. When frame marker...

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3D Rendering issues on iOS with Unity 5.3.1

Hi everyone, We are experiencing strange rendering problems with the latest Unity Version 5.3.1 running on iOS devices. On some devices it runs fine and on others it's broken. It should look like this...

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