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FIXED: Unity 5.2.1 - OpenGLES error affecting GLES2 (due to anti-aliasing + Bloom)

I've just submitted a bug report for this (#730886).

After upgrading to 5.2.1 from 5.1.3 which we needed to do to fix the unicode character iOS9 bug we started to get a problem where none of our scenes would render on iPhones running iOS8 (could go back further but havent tested) and it also affected iPads running iOS7, but strangely not 8. iOS9 worked for iPhones at least. Here's the log reported in xcode:

OpenGLES error 0x0500 in /Testbed/Classes/Unity/GlesHelper.mm:287

After much...

FIXED: Unity 5.2.1 - OpenGLES error affecting GLES2 (due to anti-aliasing + Bloom)

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