1) Is there any solution for motion blur on iOS / tvOS using metal?
2) Why doesn't the main Unity Post-Processing suite support motion blur on iOS / tvOS yet? Apple TV 4K and newer iPhones / iPads look like they can handle it easily, if only it would render right.
2) Why doesn't the main Unity Post-Processing suite support motion blur on iOS / tvOS yet? Apple TV 4K and newer iPhones / iPads look like they can handle it easily, if only it would render right.