via testflight beta, we're seeing an infrequent crash in WWWConnection.mm,
on this line:
others are seeing this as well:
https://answers.unity3d.com/questions/1390673/ios-crashing-on-unitywebrequest-calls.html
on this line:
Code (csharp):
- static void WaitOnCondition(UnityWWWConnectionDelegate* delegate)
- {
- NSCondition *condition = delegate.condition;
- [condition lock]; <-------------------------- crash
- [condition wait];
- [condition unlock];
- }
https://answers.unity3d.com/questions/1390673/ios-crashing-on-unitywebrequest-calls.html