Okay, so this one is causing us to pull our hair out, and causing a poor user experience for about 1/20 of our users. These are only happening on IOS
Essentially we are seeing random intermittent crashes throughout our game. Most prominently right at start. We are getting a few different stack traces, but they all seem related.
This is Unity 5.6.2.p2 and Unity 5.6.2.p4
No pattern of device/OS versions.
Between our previous release and this release we converted our internal CDN class...
Ittermittent crashes on IOS due to Heap corruption
Essentially we are seeing random intermittent crashes throughout our game. Most prominently right at start. We are getting a few different stack traces, but they all seem related.
This is Unity 5.6.2.p2 and Unity 5.6.2.p4
No pattern of device/OS versions.
Between our previous release and this release we converted our internal CDN class...
Ittermittent crashes on IOS due to Heap corruption