Is there a way to show all colliders in the editor at once? Instead of having to select each collider to see its bounds in the view port.
I am making a 2D game and have everything drawn in a single texture on a plane. I then have empty game objects with box colliders on them for the areas that require collision detection. However I cant find a way to see all of them at once.
I kinda figured out the answer as I was typing this question. I then went ahead and tested it and sure...
Show All Colliders in Editor? SOLVED
I am making a 2D game and have everything drawn in a single texture on a plane. I then have empty game objects with box colliders on them for the areas that require collision detection. However I cant find a way to see all of them at once.
I kinda figured out the answer as I was typing this question. I then went ahead and tested it and sure...
Show All Colliders in Editor? SOLVED