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Howto edit the Xcode project.pbxproj "SystemCapabilities" using Xcode manipulation API?

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[Solved] I would like to add 2 capabilities to the generated Xcode project file in a postbuild step using the Unity Xcode manipulation API. More precisely I want the string

SystemCapabilities = {
com.apple.GameControllers.appletvos = {
enabled = 1;
};
};

to be converted to

SystemCapabilities = {
com.apple.GameCenter = {
enabled = 1;
};
com.apple.GameControllers.appletvos = {
enabled = 1;
};...

Howto edit the Xcode project.pbxproj "SystemCapabilities" using Xcode manipulation API?

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