Hello. I'm new here and we (me and a friend of mine) are working on our very first game to be realized in a couple of months. Our main target platform is iOS (iPhone and iPad). Reading through Unity Documentation there are a couple of stuff I couldn't quite understand, so we would appreciate if you could share your experience/knowledge:
On iOS Player Settings page it says:
Script Call Optimization on iOS
On iOS Player Settings page it says:
- When using the Fast but no...
Script Call Optimization on iOS