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Lightmap vastly different switching to IOS platform

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I've been playing around with Lightmaps and created a test scene, it all worked great. When I attempted to add lightmaps to my IOS project everything went dark and looked really bad. I went back to my test scene and I was on the PC platform, I switched it to IOS then saw it go all dark. I'm not sure if I'm need to change some settings, i upped the intensity of the lights but you still can't make out the walls are white. I have a few cubes all with standard shader, directional light set to...

Lightmap vastly different switching to IOS platform

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