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Apps Made In Unity Wont Stay On iPhone

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I create Virtual Reality scenes in Unity from within Windows, for use on my iPhone 6 running iOS 10.2, and using GoogleVR SDK for Cardboard devices.

I create a project, and save to iOS format.

I run macOS 10.12 in a virtual VMware environment in Windows.

Inside macOS 10.12 I use Xcode 8.2.1 to, "sideload" my Unity project, onto my iPhone.

It works, dont get me wrong.

But the...

Apps Made In Unity Wont Stay On iPhone

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