Hi - I'm using the new UI features with canvas elements and all of my menu interaction and buttons work perfectly with touch input, keyboard input, and MFi controller input. My only issue is the Apple TV remote. From what I understand, by default Unity treats the touch-area as a swipeable area or a d-pad if you tap on the edges.
For some reason, using the touch area on the remote goes completely bonkers. It is hyper sensitive so if I do a swipe up or down it will skip over several buttons....
Apple TV remote navigation with a UI
For some reason, using the touch area on the remote goes completely bonkers. It is hyper sensitive so if I do a swipe up or down it will skip over several buttons....
Apple TV remote navigation with a UI