I built a unity game for iPhone which gave an app size of 288 MB. So tried with an empty unity project. Initially it generated app of size 33 MB. But after googling i could reduce it to 19.2 MB.
The changes i made:
1. Release build instead of debug build.
2. Target Device: only iPhone(in Unity settings).
3. Target Platform: armv7
The device log from unity showed:
Mono dependencies included in the build
mscorlib.dll
Textures 0.0 kb 0.0%
Meshes 0.0 kb 0.0%...
Unity iPhone app size is too big
The changes i made:
1. Release build instead of debug build.
2. Target Device: only iPhone(in Unity settings).
3. Target Platform: armv7
The device log from unity showed:
Mono dependencies included in the build
mscorlib.dll
Textures 0.0 kb 0.0%
Meshes 0.0 kb 0.0%...
Unity iPhone app size is too big