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Force OpenGL ES 2.0 still calls 3.0 functions.

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When I attempt to build for iOS 6.0 with Force OpenGL ES 2.0 and Simulator SDK, I get the following error in simulator:

dyld: Symbol not found: _glBeginQuery
Referenced from: /Users/build/Library/Application Support/iPhone Simulator/6.1/Applications/DB65C081-9594-4F0C-8DBD-485839C64062/marss.app/marss
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.1.sdk/System/Library/Frameworks/OpenGLES.framework/OpenGLES...

Force OpenGL ES 2.0 still calls 3.0 functions.

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