The app's Info.plist must contain an NSCameraUsageDescription?
This app attempts to access privacy-sensitive data without a usage description. The app's Info.plist must contain an NSCameraUsageDescription key with a string value explaining to the user how the app...
View ArticleConnecting MFi Controller
Hello everyone, I'm new at Unity but I want to be able to connect my MFi controller to iPhone and move character in app. I don't know what I'm doing wrong. I've searched (I think) whole internet and...
View ArticleMissing Push Notification Entitlement
Hi guys, Today i wanted publish new update of my game, but i got this warning when i submit binary. Dear developer, We have discovered one or more issues with your recent delivery for "app name". Your...
View ArticleUDID
Right now this will return the UDID Code (csharp): SystemInfo.deviceUniqueIdentifier Ive read apple is rejecting apps accessing the UDID and eventually will phase it out. Is this true? If so what other...
View ArticleTutorial: GameCenter Leaderboards in 5 minutes! (for intermediate/advanced...
This is assuming you already have your GameCenter activated for your game at developer.apple.com, and never did this, or first time trying out Unity's Social API and could use a quick 5 minute...
View ArticleODR: Issues with GetResourcePath
Hey all! I'm having issues with request.GetResourcePath() on AppleTV. I've had quite a bit of trouble finding details on some of this. First of all, I am running the game form Xcode in debug mode. This...
View ArticleiOS 10 Notification Badge Issues
So we're using the fairly standard method for clearing badges in iOS: Code (CSharp): UnityEngine.iOS.LocalNotification notification = new UnityEngine.iOS.LocalNotification (); notification.hasAction =...
View ArticleHow to put iOS entitlements file in a Unity project
I will show you how to include iOS's entitlements file in a Unity project and how to hand it over to Xcode project. I did this research out of my own need. I'm using this to automatically add...
View Article_enableRunLoopAcceptInput and missing touch events on iOS
With Unity 5.3.6p7, in UnityAppController+Rendering.mm, there is a variable called _enableRunLoopAcceptInput that deliberately stays false on iOS 10: Code (ObjC): -...
View ArticleHow to design iOS native looking UI in Unity ?
Hi there, I am new to unity. I was wondering if it's possible to design UI for iOS using Unity that completely looks like Native. If yes then how ? Or any plugins ? Please suggest.
View ArticleHow to debug directly from Unity to iOS device ?
Is it possible to debug unity apps/games directly from Unity IDE to iOS device ? I have developer account's and all the required certificates. Exporting to xcode takes time.
View ArticleiOS Player not found
I am using Xcode 8 and Unity 5.5 beta. When i am trying to debug scripts from MonoDevelop with iOS player i am getting this attached dialogue which saying "iOS Player not found" Hot to solve this ?
View ArticleHow to add some of App Extensions to Unity ios build
Really, how to do it? I want to use, for example, Today Extension for my ios app made in unity. When open my app in Xcode and try to do it with File -> New -> Target -> Application Extension...
View Article3D Rendering issues on iOS with Unity 5.3.1
Hi everyone, We are experiencing strange rendering problems with the latest Unity Version 5.3.1 running on iOS devices. On some devices it runs fine and on others it's broken. It should look like this...
View ArticleHow to prevent IAP hacks
Hi all, Google Play's IAB v3 has prevented apps like "Freedom" to get free IAB. However, now I'm seeing lots of my IOS players getting all the free goodies via the use of Cydia and such on rooted...
View Article[Sharing] Gyroscope Camera Script (iOS tested)
Hey guys, I got a bit obsessed with understanding exactly how to adjust the quaternion in Input.gyro.attitude to work as a good camera rotation. I never did really grasp quaternions as I hoped but I...
View Articlebumped terrains on iOS
Are they possible? The textures I have painted on to the terrain all have normal maps, and my 3D guy showed me a screenshot of them then looking nice and 'bumpy' on his machine, but they just look flat...
View ArticleTerrain Normal Mapping on IOS
I've been trying literally for years to get bump mapped terrain to work. It just occurred to me maybe its a platform things. I created a new project and the terrain bumped specular material (legacy)...
View ArticletvOS - problem with bitcode. Can't upload app into the store.
Hi! I created an empty project with the default settings, no plugins etc. The project compiles successfully. Runs on Apple TV without problems. View attachment 209414 The problem occurs when upload the...
View ArticleProblems with IEqualityComparer
I'm currently dealing with constant issues with IEqualityComparer errors when using generics and System.Guid as the key. This seems to be talked about here in MonoTouch: Using a value type as a...
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