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iOS crashes in CreateMetalShaderShaderLab

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We just upgraded our project to use Untiy 5.6.3p2 and we are seeing a high number of these crashes. These happen pretty early in the game, we assume at the point where the game loads assets from an asset bundle.

I could not find any reported by similar to this. Has anyone else seen this kind of crashes ? how can we resolve it ?

Code (CSharp):
  1. 0    coinmaster    CreateMetalShaderShaderLab(ShaderGpuProgramType, dynamic_array<unsigned char, 1ul> const&) (in coinmaster)...
iOS crashes in CreateMetalShaderShaderLab

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