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Forcing WiFi connection programmatically on iOs with Unity

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I have an application that is used on a specific situation :
  • The application is run on an iPad mini 4 using iOS 9.
  • Before the application startup the iPad mini is connected to a WiFi network.
  • When using the application the user will move, and will therefore lose the WiFi signal and be disconnected.
  • If the user returns near the WiFi router after losing the signal for more than ~30 minutes, it does not reconnect directly to the WiFi network (connecting to the network usually...

Forcing WiFi connection programmatically on iOs with Unity

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